fluxbox/src/FbTk/Texture.hh

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// Texture.hh for Fluxbox Window Manager
// Copyright (c) 2002 Henrik Kinnunen (fluxbox@linuxmail.org)
//
// from Image.hh for Blackbox - an X11 Window manager
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id: Texture.hh,v 1.2 2002/12/01 13:42:14 rathnor Exp $
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#ifndef FBTK_TEXTURE_HH
#define FBTK_TEXTURE_HH
#include "Color.hh"
namespace FbTk {
/**
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Holds texture type and info
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*/
class Texture {
public:
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enum Bevel {
FLAT = 0x00002,
SUNKEN = 0x00004,
RAISED = 0x00008
};
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enum Textures {
NONE = 0x00000,
SOLID = 0x00010,
GRADIENT = 0x00020
};
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enum Gradients {
HORIZONTAL = 0x00040,
VERTICAL = 0x00080,
DIAGONAL = 0x00100,
CROSSDIAGONAL = 0x00200,
RECTANGLE = 0x00400,
PYRAMID = 0x00800,
PIPECROSS = 0x01000,
ELLIPTIC = 0x02000
};
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enum {
BEVEL1 = 0x04000,
BEVEL2 = 0x08000, // bevel types
INVERT = 0x010000, //inverted image
PARENTRELATIVE = 0x20000,
INTERLACED = 0x40000
};
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Texture():m_type(0) { }
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void setType(unsigned long t) { m_type = t; }
void addType(unsigned long t) { m_type |= t; }
void setFromString(const char * const str);
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Color &color() { return m_color; }
Color &colorTo() { return m_color_to; }
Color &hiColor() { return m_hicolor; }
Color &loColor() { return m_locolor; }
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const Color &color() const { return m_color; }
const Color &colorTo() const { return m_color_to; }
const Color &hiColor() const { return m_hicolor; }
const Color &loColor() const { return m_locolor; }
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inline unsigned long type() const { return m_type; }
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private:
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FbTk::Color m_color, m_color_to, m_hicolor, m_locolor;
unsigned long m_type;
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};
}; // end namespace FbTk
#endif // FBTK_TEXTURE_HH