fluxbox/src/ToolbarHandler.cc

296 lines
9.9 KiB
C++
Raw Normal View History

2003-03-03 21:51:13 +00:00
// ToolbarHandler for fluxbox
// Copyright (c) 2003 Simon Bowden (rathnor at fluxbox.org)
// and Henrik Kinnunen (fluxgen at fluxbox.org)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
// $Id: ToolbarHandler.cc,v 1.1 2003/03/03 21:51:09 rathnor Exp $
/**
* The ToolbarHandler class acts as a rough interface to the toolbar.
* It deals with whether it should be there or not, so anything that
* always needs to be accessible must come through the handler.
*/
#include "ToolbarHandler.hh"
#include "Window.hh"
#include "Screen.hh"
#include "Workspace.hh"
#include "MenuItem.hh"
#include "Menu.hh"
#include "FbCommands.hh"
#include "RefCount.hh"
#include "SimpleCommand.hh"
#include "MacroCommand.hh"
#include "IntResMenuItem.hh"
#include "BoolMenuItem.hh"
namespace {
class ToolbarModeMenuItem : public FbTk::MenuItem {
public:
ToolbarModeMenuItem(const char *label, ToolbarHandler &handler, ToolbarHandler::ToolbarMode mode, FbTk::RefCount<FbTk::Command> &cmd):
FbTk::MenuItem(label, cmd), m_handler(handler), m_mode(mode) {
}
bool isEnabled() const { return m_handler.getMode() != m_mode; }
void click(int button, int time) {
m_handler.setMode(m_mode);
FbTk::MenuItem::click(button, time);
}
private:
ToolbarHandler &m_handler;
ToolbarHandler::ToolbarMode m_mode;
};
void setupModeMenu(FbTk::Menu &menu, ToolbarHandler &handler) {
//I18n *i18n = I18n::instance();
//using namespace FBNLS;
using namespace FbTk;
RefCount<Command> saverc_cmd(new SimpleCommand<Fluxbox>(
*Fluxbox::instance(),
&Fluxbox::save_rc));
//TODO: nls
menu.insert(new ToolbarModeMenuItem("Off", handler,
ToolbarHandler::OFF, saverc_cmd));
menu.insert(new ToolbarModeMenuItem("None", handler,
ToolbarHandler::NONE, saverc_cmd));
menu.insert(new ToolbarModeMenuItem("Icons", handler,
ToolbarHandler::ICONS, saverc_cmd));
menu.insert(new ToolbarModeMenuItem("Workspace Icons", handler,
ToolbarHandler::WORKSPACEICONS, saverc_cmd));
menu.insert(new ToolbarModeMenuItem("Workspace", handler,
ToolbarHandler::WORKSPACE, saverc_cmd));
menu.insert(new ToolbarModeMenuItem("All Windows", handler,
ToolbarHandler::ALLWINDOWS, saverc_cmd));
menu.update();
}
}; // end anonymous namespace
ToolbarHandler::ToolbarHandler(BScreen &screen, ToolbarMode mode)
: m_screen(screen), m_mode(mode), m_toolbar(0), m_current_workspace(0),
m_modemenu(*screen.menuTheme(),
screen.getScreenNumber(), *screen.getImageControl()),
m_toolbarmenu(*screen.menuTheme(),
screen.getScreenNumber(), *screen.getImageControl())
{
m_modemenu.setInternalMenu();
setupModeMenu(m_modemenu, *this);
setMode(mode, false); // the atomhandler part will initialise it shortly
}
void ToolbarHandler::setMode(ToolbarMode mode, bool initialise) {
if (mode < 0 || mode >= LASTMODE || (mode == m_mode && initialise)) return;
if (mode == OFF) {
m_toolbarmenu.removeAll();
//TODO: nls
m_toolbarmenu.insert("Mode...", &m_modemenu);
m_toolbar.reset(0);
m_toolbarmenu.update();
return;
} else if (!m_toolbar.get()) {
m_toolbarmenu.removeAll();
m_toolbarmenu.insert("Mode...", &m_modemenu);
m_toolbar.reset(new Toolbar(m_screen,
*m_screen.layerManager().getLayer(m_screen.getToolbarLayerNum()), m_toolbarmenu));
}
if (mode == NONE) {
// disableIconBar will clean up
m_toolbar->disableIconBar();
} else {
// rebuild it
// be sure the iconbar is on
m_toolbar->enableIconBar();
m_toolbar->delAllIcons();
}
// reset Toolbar, and reload it (initForScreen)
m_mode = mode;
if (initialise)
initForScreen(m_screen);
}
void ToolbarHandler::initForScreen(BScreen &screen) {
if (&m_screen != &screen) return;
switch (m_mode) {
case OFF:
break;
case NONE:
break;
case ALLWINDOWS:
{
BScreen::Workspaces::const_iterator workspace_it = m_screen.getWorkspacesList().begin();
BScreen::Workspaces::const_iterator workspace_it_end = m_screen.getWorkspacesList().end();
for (; workspace_it != workspace_it_end; ++workspace_it) {
Workspace::Windows &wins = (*workspace_it)->getWindowList();
Workspace::Windows::iterator wit = wins.begin();
Workspace::Windows::iterator wit_end = wins.end();
for (; wit != wit_end; ++wit) {
m_toolbar->addIcon(*wit);
}
}
}
// fall through and add icons
case LASTMODE:
case ICONS:
{
BScreen::Icons &iconlist = m_screen.getIconList();
BScreen::Icons::iterator iconit = iconlist.begin();
BScreen::Icons::iterator iconit_end = iconlist.end();
for(; iconit != iconit_end; ++iconit) {
m_toolbar->addIcon(*iconit);
}
}
break;
case WORKSPACE:
{
Workspace::Windows &wins = m_screen.getCurrentWorkspace()->getWindowList();
Workspace::Windows::iterator wit = wins.begin();
Workspace::Windows::iterator wit_end = wins.end();
for (; wit != wit_end; ++wit) {
m_toolbar->addIcon(*wit);
}
}
// fall through and add icons for this workspace
case WORKSPACEICONS:
{
m_current_workspace = m_screen.getCurrentWorkspaceID();
BScreen::Icons &wiconlist = m_screen.getIconList();
BScreen::Icons::iterator iconit = wiconlist.begin();
BScreen::Icons::iterator iconit_end = wiconlist.end();
for(; iconit != iconit_end; ++iconit) {
if ((*iconit)->getWorkspaceNumber() == m_current_workspace)
m_toolbar->addIcon(*iconit);
}
}
break;
}
}
void ToolbarHandler::setupWindow(FluxboxWindow &win) {
if (win.getScreen() != &m_screen) return;
switch (m_mode) {
case OFF:
case NONE:
break;
case WORKSPACE:
if (win.getWorkspaceNumber() == m_current_workspace)
m_toolbar->addIcon(&win);
break;
case WORKSPACEICONS:
if (win.getWorkspaceNumber() != m_current_workspace)
break;
// else fall through and add the icon
case LASTMODE:
case ICONS:
if (win.isIconic()) {
m_toolbar->addIcon(&win);
}
break;
case ALLWINDOWS:
m_toolbar->addIcon(&win);
break;
}
}
void ToolbarHandler::updateWindowClose(FluxboxWindow &win) {
if (win.getScreen() != &m_screen) return;
// check status of window (in current workspace, etc) and remove if necessary
switch (m_mode) {
case OFF:
case NONE:
break;
case WORKSPACEICONS:
if (win.getWorkspaceNumber() != m_current_workspace)
break;
// else fall through and remove the icon
case LASTMODE:
case ICONS:
if (win.isIconic()) {
m_toolbar->delIcon(&win);
}
break;
case WORKSPACE:
if (win.getWorkspaceNumber() == m_current_workspace)
m_toolbar->delIcon(&win);
break;
case ALLWINDOWS:
m_toolbar->delIcon(&win);
break;
}
}
void ToolbarHandler::updateState(FluxboxWindow &win) {
if (win.getScreen() != &m_screen) return;
// this function only relevant for icons
switch (m_mode) {
case OFF:
case NONE:
case ALLWINDOWS:
break;
case WORKSPACE:
case WORKSPACEICONS:
if (win.getWorkspaceNumber() != m_current_workspace) break;
// else fall through and do the same as icons (knowing it is the right ws)
case LASTMODE:
case ICONS:
// if the window is iconic (it mustn't have been before), then add it
// else remove it
if (win.isIconic()) {
if (!m_toolbar->containsIcon(win)) {
m_toolbar->addIcon(&win);
}
} else {
m_toolbar->delIcon(&win);
}
break;
}
}
void ToolbarHandler::updateWorkspace(FluxboxWindow &win) {
if (win.getScreen() != &m_screen) return;
// don't care about current workspace except if in workspace mode
if (m_mode != WORKSPACE) return;
if (win.getWorkspaceNumber() == m_current_workspace) {
m_toolbar->addIcon(&win);
} else {
// relies on the fact that this runs but does nothing if window isn't contained.
m_toolbar->delIcon(&win);
}
}
void ToolbarHandler::updateCurrentWorkspace(BScreen &screen) {
if (&screen != &m_screen) return;
// if only displaying current workspace, update list
// otherwise ignore it
if (m_mode != WORKSPACE && m_mode != WORKSPACEICONS) return;
m_toolbar->delAllIcons();
initForScreen(m_screen);
}