fluxbox/src/AtomHandler.hh

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// AtomHandler for fluxbox
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// Copyright (c) 2002 Henrik Kinnunen (fluxgen at fluxbox.org)
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id: AtomHandler.hh,v 1.7 2003/03/03 21:51:00 rathnor Exp $
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#ifndef ATOMHANDLER_HH
#define ATOMHANDLER_HH
#include <X11/Xlib.h>
class FluxboxWindow;
class BScreen;
class AtomHandler {
public:
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virtual ~AtomHandler() { }
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virtual void initForScreen(BScreen &screen) = 0;
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virtual void setupWindow(FluxboxWindow &win) = 0;
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virtual void updateClientList(BScreen &screen) = 0;
virtual void updateWorkspaceNames(BScreen &screen) = 0;
virtual void updateCurrentWorkspace(BScreen &screen) = 0;
virtual void updateWorkspaceCount(BScreen &screen) = 0;
virtual void updateWindowClose(FluxboxWindow &win) = 0;
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virtual void updateWorkspace(FluxboxWindow &win) = 0;
virtual void updateState(FluxboxWindow &win) = 0;
virtual void updateHints(FluxboxWindow &win) = 0;
virtual void updateLayer(FluxboxWindow &win) = 0;
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virtual bool checkClientMessage(const XClientMessageEvent &ce,
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BScreen * screen, FluxboxWindow * const win) = 0;
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/// should this object be updated or not?
bool update() const { return m_update; }
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protected:
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void disableUpdate() { m_update = false; }
void enableUpdate() { m_update = true; }
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private:
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bool m_update; ///< do we get update or not
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};
#endif // ATOMHANDLER_HH