2006-02-19 11:11:22 +00:00
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// UnderMousePlacement.cc
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// Copyright (c) 2006 Fluxbox Team (fluxgen at fluxbox dot org)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the "Software"),
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// to deal in the Software without restriction, including without limitation
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// the rights to use, copy, modify, merge, publish, distribute, sublicense,
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// and/or sell copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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// DEALINGS IN THE SOFTWARE.
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#include "UnderMousePlacement.hh"
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#include "FbTk/App.hh"
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#include "Screen.hh"
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#include "Window.hh"
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2007-10-24 17:09:26 +00:00
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bool UnderMousePlacement::placeWindow(const FluxboxWindow &win, int head,
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2006-02-19 11:11:22 +00:00
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int &place_x, int &place_y) {
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int root_x, root_y, ignore_i;
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unsigned int ignore_ui;
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Window ignore_w;
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XQueryPointer(FbTk::App::instance()->display(),
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win.screen().rootWindow().window(), &ignore_w,
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&ignore_w, &root_x, &root_y,
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&ignore_i, &ignore_i, &ignore_ui);
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// 2*border = border on each side of the screen
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2006-03-20 11:31:24 +00:00
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// not using offset ones because we won't let tabs influence the "centre"
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2006-02-19 11:11:22 +00:00
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int win_w = win.width() + win.fbWindow().borderWidth()*2,
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win_h = win.height() + win.fbWindow().borderWidth()*2;
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int test_x = root_x - (win_w / 2);
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int test_y = root_y - (win_h / 2);
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// keep the window inside the screen
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int head_left = (signed) win.screen().maxLeft(head);
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int head_right = (signed) win.screen().maxRight(head);
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int head_top = (signed) win.screen().maxTop(head);
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int head_bot = (signed) win.screen().maxBottom(head);
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if (test_x < head_left)
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test_x = head_left;
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if (test_x + win_w > head_right)
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test_x = head_right - win_w;
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if (test_y < head_top)
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test_y = head_top;
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if (test_y + win_h > head_bot)
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test_y = head_bot - win_h;
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place_x = test_x;
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place_y = test_y;
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return true;
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}
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