fluxbox/src/ArrowButton.cc

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// ArrowButton.cc for Fluxbox Window Manager
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// Copyright (c) 2002 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org)
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//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
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// $Id$
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#include "ArrowButton.hh"
#include "ButtonTheme.hh"
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ArrowButton::ArrowButton(ArrowButton::Type arrow_type,
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const FbTk::FbWindow &parent,
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int x, int y,
unsigned int width, unsigned int height):
FbTk::Button(parent, x, y, width, height),
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m_arrow_type(arrow_type),
m_mouse_handler(0),
m_arrowscale(300) {
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setEventMask(ExposureMask | ButtonPressMask | ButtonReleaseMask |
EnterWindowMask | LeaveWindowMask);
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}
ArrowButton::ArrowButton(ArrowButton::Type arrow_type,
int screen_num,
int x, int y,
unsigned int width, unsigned int height):
FbTk::Button(screen_num, x, y, width, height),
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m_arrow_type(arrow_type),
m_mouse_handler(0),
m_arrowscale(300) {
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setEventMask(ExposureMask | ButtonPressMask | ButtonReleaseMask |
EnterWindowMask | LeaveWindowMask);
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}
void ArrowButton::clear() {
FbTk::Button::clear();
drawArrow();
}
void ArrowButton::exposeEvent(XExposeEvent &event) {
FbTk::Button::exposeEvent(event);
drawArrow();
}
void ArrowButton::buttonPressEvent(XButtonEvent &event) {
FbTk::Button::buttonPressEvent(event);
drawArrow();
}
void ArrowButton::buttonReleaseEvent(XButtonEvent &event) {
FbTk::Button::buttonReleaseEvent(event);
drawArrow();
}
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void ArrowButton::enterNotifyEvent(XCrossingEvent &ce) {
if (m_mouse_handler)
m_mouse_handler->enterNotifyEvent(ce);
}
void ArrowButton::leaveNotifyEvent(XCrossingEvent &ce) {
if (m_mouse_handler)
m_mouse_handler->leaveNotifyEvent(ce);
}
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/**
redraws the arrow button
*/
void ArrowButton::drawArrow() {
XPoint pts[3];
unsigned int w = width();
unsigned int h = height();
int arrowscale_n = m_arrowscale;
int arrowscale_d = 100;
unsigned int ax = arrowscale_d * w / arrowscale_n;
unsigned int ay = arrowscale_d * h / arrowscale_n;
// if these aren't an even number, left and right arrows end up different
if (( ax % 2 ) == 1) ax++;
if (( ay % 2 ) == 1) ay++;
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switch (m_arrow_type) {
case LEFT:
// start at the tip
pts[0].x = (w / 2) - (ax / 2); pts[0].y = h / 2;
pts[1].x = ax; pts[1].y = -ay / 2;
pts[2].x = 0; pts[2].y = ay;
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break;
case RIGHT:
pts[0].x = (w / 2) + (ax / 2); pts[0].y = h / 2;
pts[1].x = - ax; pts[1].y = ay / 2;
pts[2].x = 0; pts[2].y = - ay;
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break;
case UP:
pts[0].x = (w / 2); pts[0].y = (h / 2) - (ay / 2);
pts[1].x = ax / 2; pts[1].y = ay;
pts[2].x = - ax; pts[2].y = 0;
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break;
case DOWN:
pts[0].x = (w / 2); pts[0].y = (h / 2) + (ay / 2);
pts[1].x = ax / 2; pts[1].y = - ay;
pts[2].x = - ax; pts[2].y = 0;
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break;
}
if (gc() != 0) {
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fillPolygon(gc(),
pts, 3,
Convex, CoordModePrevious);
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}
}
void ArrowButton::updateTheme(const FbTk::Theme &theme) {
// it must be a button theme
const ButtonTheme &btheme = static_cast<const ButtonTheme &>(theme);
m_arrowscale = btheme.scale();
if (m_arrowscale == 0) m_arrowscale = 300; // default is 0 => 300
else if (m_arrowscale < 100) m_arrowscale = 100; // otherwise clamp
else if (m_arrowscale > 100000) m_arrowscale = 100000; // clamp below overflow when *100
}