virtual tabletop for D&D et al using Go, JS, mongoDB and websockets
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2023-07-09 23:41:30 -06:00
admin delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
cmd add configand command line parsing 2023-02-26 14:22:18 -07:00
config delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
gametable delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
models implemented tokens; alpha testing go 2023-07-09 00:48:19 -06:00
mongodb implemented tokens; alpha testing go 2023-07-09 00:48:19 -06:00
register delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
static delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
templates delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
.gitignore update module URLs to use hacklab.nilfm.cc; use struct tags for json 2023-01-30 21:38:41 -07:00
go.mod backend token logic 2023-07-07 23:56:41 -06:00
go.sum backend token logic 2023-07-07 23:56:41 -06:00
LICENSE initial commit - basic websocket server and db init 2022-11-09 21:26:21 -07:00
main.go delete assets when destroying table, clear dice message on roll, clear map on socket disconnect; start registration controller 2023-07-09 23:41:30 -06:00
notes.txt add notes and scaffolding for publish/subscribe logic 2023-02-11 10:30:26 -07:00