let tableKey = { name: "", passcode: "" } let table = null; let conn = null; function showTableModal(show) { const modal = document.getElementById("table_modal"); if (modal) { modal.style.display = show ? "block" : "none"; } } function formatDice(r) { const date = new Date(r.timestamp) const p = document.createElement("p"); p.innerHTML = `${date.getFullYear()}-${date.getMonth() + 1}-${date.getDate()} ${date.getHours()}:${date.getMinutes()}:${date.getSeconds()} ${r.player} rolled ${r.roll.length}d${r.faces} ${(r.note ? "(" + r.note + ")" : "")}
[${r.roll}] (total ${r.roll.reduce((a,c)=>a+c,0)})`; return p; } function logDice(dice, many) { const diceLog = document.getElementById("dice_log"); if (!many) { dice = [ dice ]; } else { if (diceLog) { diceLog.innerHTML = ""; } } if (diceLog) { for(const r of dice) { const p = formatDice(r); diceLog.append(p); p.scrollIntoView(); } } } function makeUpToDate(table) { if (table && table.diceRolls) { logDice(table.diceRolls, true); } } function dial() { // get tableKey from UI const tblNameInput = document.getElementById("input_table_name"); const tblPassInput = document.getElementById("input_table_pass"); if (tblNameInput && tblPassInput && tblNameInput.value && tblPassInput.value) { tableKey.name = tblNameInput.value; tableKey.passcode = tblPassInput.value; if (conn) { conn.close(1000); } conn = new WebSocket(`ws://${location.host}/subscribe`, `${tableKey.name}.${tableKey.passcode}`); conn.addEventListener("close", e => { if (e.code > 1001) { // TODO: add message to let user know they are reconnecting setTimeout(dial, 1000) } else { tabletop = document.getElementById("tabletop"); if (tabletop) { tabletop.style.display = "none"; } table = null; } }); conn.addEventListener("open", e => { // TODO: add message to let user know they are at the table console.info("socket connected"); tabletop = document.getElementById("tabletop"); if (tabletop) { tabletop.style.display = "block"; } }); conn.addEventListener("error", e => { setErr(`${e.name}: ${e.message}`); conn.close(3000); }) conn.addEventListener("message", e => { const data = JSON.parse(e.data); if (table == null) { // first fetch comes from mongo, so the rolls array in each diceRoll is a byte array and needs to be decoded data.diceRolls.forEach(r=>{ r.roll = Uint8Array.from(atob(r.roll), c => c.charCodeAt(0)) }) table = data; makeUpToDate(table); } else { if (data.diceRoll) { logDice(data.diceRoll); } } console.log(data); }); } } async function publish(msg) { msg.key = tableKey; const res = await fetch('/publish', { method: 'POST', body: JSON.stringify(msg) }); if (!res.ok) { setErr("Failed to publish message"); } }