Commit graph

18 commits

Author SHA1 Message Date
1fd828f6fd
GameTableServer: implement 2-level priveleges for publishing messages, publish map image changes 2023-05-05 20:55:07 -06:00
16d58eb281
upload map image and displaying on connect works (still need to send broadcast on the socket when upload happens) 2023-04-03 23:15:17 -06:00
c6c68aa443
add configand command line parsing 2023-02-26 14:22:18 -07:00
8804908923
save dice rolls to db; mongo int arrays are weird 2023-02-17 23:35:29 -07:00
2bf3c1af8b
roll dice and publish to socket 2023-02-12 21:25:14 -07:00
65c3071238
connect to websocket using table key as subproto 2023-02-12 08:15:44 -07:00
6fc78c333c
make it compile 2023-02-12 06:55:57 -07:00
cd14def1f8
add notes and scaffolding for publish/subscribe logic 2023-02-11 10:30:26 -07:00
4e3ef2d27d
fetch table data and go back to table list 2023-02-09 22:45:09 -07:00
92a30dd9fc
update module URLs to use hacklab.nilfm.cc; use struct tags for json 2023-01-30 21:38:41 -07:00
50ea1c2b12
doing a bit of work on this, we can do admin login now ayyy 2023-01-25 22:57:35 -07:00
75eb476232
admin: flesh out apiGetTableData and add table creation 2022-12-24 21:03:15 -07:00
882e7b14c3
add admin router to gametable 2022-12-22 09:39:39 -07:00
464a159354
starting admin middleware 2022-12-21 21:45:15 -07:00
6911337ffd
cleanup- we can compile again 2022-12-06 21:58:53 -07:00
8c5eeeaa08
server, adapter: starting to put things together 2022-11-27 08:56:48 -07:00
e59f3e1609
gofmt, rid code of typescript confusion, little bit of db code 2022-11-10 23:00:05 -07:00
25e51fb2d5
initial commit - basic websocket server and db init 2022-11-09 21:26:21 -07:00