132 lines
3.7 KiB
TOML
132 lines
3.7 KiB
TOML
############################################################
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# https://github.com/leukipp/cortile/blob/main/config.toml #
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############################################################
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# Tiling will be enabled on application start if set to true (true | false).
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tiling_enabled = false
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# Initial tiling layout ("fullscreen" | "vertical-left" | "vertical-right" | "horizontal-top" | "horizontal-bottom").
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tiling_layout = "vertical-left"
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# Initial division of master-slave area (0.0 - 1.0).
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proportion = 0.6
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# Minimum division of master-slave area (0.0 - 1.0).
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proportion_min = 0.1
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# Maximum division of master-slave area (0.0 - 1.0).
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proportion_max = 0.9
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# How much to increment/decrement master-slave area (0.0 - 1.0).
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proportion_step = 0.05
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# Additional margin of the tiling area ([top, right, bottom, left])
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edge_margin = [0, 0, 0, 0]
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# Width and height of a hot-corner area within the edge corners (0 - 100).
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edge_corner_size = 10
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# Width or height of a hot-corner area within the edge centers (0 - 100).
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edge_center_size = 100
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# Maximum number of allowed master windows (0 - 10)
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window_masters_max = 5
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# Maximum number of allowed slave windows (1 - 10)
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window_slaves_max = 5
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# How much space should be left between windows (0 - 100).
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window_gap_size = 4
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# Window decorations will be removed if set to false (true | false).
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window_decoration = true
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# Regex in RE2 syntax for ignoring windows (['WM_CLASS', 'WM_NAME'] = ['ignore all windows with this class', 'but allow those with this name']).
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# WM_CLASS string can be found by running 'xprop WM_CLASS'.
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window_ignore = [
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['uxnemu', ''],
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['gcolor2', ''],
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]
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############################################################
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[keys] # Key symbols can be found by running 'xev'. #
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############################################################
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# Tile the current workspace.
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tile = "mod4-T"
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# Untile the current workspace.
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untile = "mod4-Shift-T"
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# Cycles through the available layouts.
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layout_cycle = "mod4-backslash"
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# Activates the fullscreen layout.
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#layout_fullscreen = "Control-Shift-Space"
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# Activates the vertical-left layout.
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#layout_vertical_left = "Control-Shift-Left"
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# Activates the vertical-right layout.
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#layout_vertical_right = "Control-Shift-Right"
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# Activates the horizontal-top layout.
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#layout_horizontal_top = "Control-Shift-Up"
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# Activates the horizontal-bottom layout.
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#layout_horizontal_bottom = "Control-Shift-Down"
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# Make the active window as master.
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master_make = "mod4-return"
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# Increase the number of masters.
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master_increase = "mod4-bracketright"
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# Decrease the number of masters.
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master_decrease = "mod4-bracketleft"
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# Increase the number of slaves.
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#slave_increase = "Control-Shift-KP_Add"
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# Decrease the number of slaves.
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#slave_decrease = "Control-Shift-KP_Subtract"
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# Increase the proportion of master-slave area.
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proportion_increase = "mod4-Shift-bracketright"
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# Decrease the proportion of master-slave area.
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proportion_decrease = "mod4-Shift-bracketleft"
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# Moves focus to the next window.
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#window_next = "Control-Shift-KP_2"
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# Moves focus to the previous window.
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#window_previous = "Control-Shift-KP_8"
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############################################################
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[corners] # Action strings can also be external commands. #
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############################################################
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# Corner at top left
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#top_left = "layout_cycle"
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# Corner at top center
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#top_center = "tile"
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# Corner at top right
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#top_right = "master_make"
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# Corner at center right
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#center_right = "proportion_increase"
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# Corner at bottom right
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#bottom_right = "master_increase"
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# Corner at bottom center
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#bottom_center = "untile"
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# Corner at bottom left
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#bottom_left = "master_decrease"
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# Corner at center left
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#center_left = "proportion_decrease"
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