#include #include #include #include #include "frame.h" static int region(int a, int b) { if (a < b) return -1; if (a == b) return 0; return 1; } void frselect(Frame* f, Mousectl* mc) /* when called, button 1 is down */ { ulong p0, p1, q; Point mp, pt0, pt1, qt; int reg, b, scrled; mp = mc->m.xy; b = mc->m.buttons; f->modified = 0; frdrawsel(f, frptofchar(f, f->p0), f->p0, f->p1, 0); p0 = p1 = frcharofpt(f, mp); f->p0 = p0; f->p1 = p1; pt0 = frptofchar(f, p0); pt1 = frptofchar(f, p1); frdrawsel(f, pt0, p0, p1, 1); reg = 0; do { scrled = 0; if (f->scroll) { if (mp.y < f->r.min.y) { (*f->scroll)(f, -(f->r.min.y - mp.y) / (int)f->font->height - 1); p0 = f->p1; p1 = f->p0; scrled = 1; } else if (mp.y >= f->r.max.y - 1) { (*f->scroll)(f, (mp.y - f->r.max.y) / (int)f->font->height + 1); p0 = f->p0; p1 = f->p1; scrled = 1; } if (scrled) { if (reg != region(p1, p0)) q = p0, p0 = p1, p1 = q; /* undo the swap that will happen below */ pt0 = frptofchar(f, p0); pt1 = frptofchar(f, p1); reg = region(p1, p0); } } q = frcharofpt(f, mp); if (p1 != q) { if (reg != region(q, p0)) { /* crossed starting point; reset */ if (reg > 0) frdrawsel(f, pt0, p0, p1, 0); else if (reg < 0) frdrawsel(f, pt1, p1, p0, 0); p1 = p0; pt1 = pt0; reg = region(q, p0); if (reg == 0) frdrawsel(f, pt0, p0, p1, 1); } qt = frptofchar(f, q); if (reg > 0) { if (q > p1) frdrawsel(f, pt1, p1, q, 1); else if (q < p1) frdrawsel(f, qt, q, p1, 0); } else if (reg < 0) { if (q > p1) frdrawsel(f, pt1, p1, q, 0); else frdrawsel(f, qt, q, p1, 1); } p1 = q; pt1 = qt; } f->modified = 0; if (p0 < p1) { f->p0 = p0; f->p1 = p1; } else { f->p0 = p1; f->p1 = p0; } if (scrled) (*f->scroll)(f, 0); flushimage(f->display, 1); if (!scrled) readmouse(mc); mp = mc->m.xy; } while (mc->m.buttons == b); } void frselectpaint(Frame* f, Point p0, Point p1, Image* col) { int n; Point q0, q1; q0 = p0; q1 = p1; q0.y += f->font->height; q1.y += f->font->height; n = (p1.y - p0.y) / f->font->height; if (f->b == nil) drawerror(f->display, "frselectpaint b==0"); if (p0.y == f->r.max.y) return; if (n == 0) draw(f->b, Rpt(p0, q1), col, nil, ZP); else { if (p0.x >= f->r.max.x) p0.x = f->r.max.x - 1; draw(f->b, Rect(p0.x, p0.y, f->r.max.x, q0.y), col, nil, ZP); if (n > 1) draw(f->b, Rect(f->r.min.x, q0.y, f->r.max.x, p1.y), col, nil, ZP); draw(f->b, Rect(f->r.min.x, p1.y, q1.x, q1.y), col, nil, ZP); } }