This is a fork of the `acme` text editor from the `plan9port` distribution. It combines the customizability of [lumar](https://github.com/lumar)/[sminez](https://github.com/sminez/plan9port)'s forks and [acme2k](https://github.com/karahobny/acme2k) with upstream fixes from [9fans](https://github.com/9fans/plan9port) and some custom work.
Namely, when click-to-focus is enabled, the active text frame renders the tick (aka the text cursor) with the hilight color (`COLOR_<TAG|BODY>_HI`); otherwise the tick is rendered with the text color (`COLOR_<TAG|BODY>_TX`). This is all done with a fork of `libframe` which is included in the distribution and compiled into the program, and some simple logic that selects the proper ticks for each frame when the focus changes and forces a redraw.
See the `config.def.h` for out of the box customizations that can be done. Below is a screenshot of my typical setup (note I use compositing rules to make the window transparent, this is not in the scope of `acme` itself).
- From the repo root, if desired, copy `config.def.h` to `config.h` and make your modifications (you will almost certainly want to change the fonts; my default primary font is Sauce Code Pro Nerd Font)
After building, run `./install.sh`; If run as a regular user, it will install to `~/bin/9`; if run as root, it will overwrite the systemwide `acme` in `$PLAN9/bin`
The `scripts` directory contains some helpers, mostly just shortcuts for [acme-lsp](https://github.com/fhs/acme-lsp). Also shortcuts to change font size and a `Slide` utility (for presentations). Copy them to your `$PATH` and let 'em rip.
For `acls` to work right with plan9port C stuff you will need to add your `$PLAN9/include` directory to the compile flags in either the project `.clangd` file or your `~/.config/clangd/config.yaml`:
- [plumbing rules](https://nilfm.cc/git/dotfiles/tree/plumbing) - my plumbing rules, includes opening headers by right-click on the filename in an include directive
The `Toolbox` file contains a compilation of `sam` command language (`Edit` scripts) that may be useful.